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32 Game Reviews

6 w/ Responses

Good Concept.. horrible execution unfotunatly to the point that you can't really call this a game per say. if you want to improve this I would at least have a make the piece snap to the square they're supposed to be on. for starters anyway

technomantics responds:

It is a virtual board game, just as if you had physical pieces on a table to play with friends. Did you read the description or in-game help? They do snap to a grid within 4x4 pixels. The app is not precognizant on knowing where any one piece is going to be moved. Thank you for your feedback. :)

Did NOT see that coming, is all I'm gonna say...

adverts on every other level? really?

I really don't mean to sound harsh but the sound was irritating,and the lack of any form of scoring (e.g. points per acorn dropped, or time spent per game, no level incress/difficulty increase over time) ment there was no real reason to play more than once or twice

the GUI could use some extras e.i. notification of being hit by an acorn (e.g. acorrn exploding and/or sound fx)

I can't seem to shake the feeling that this game is basically a clone of "Cut The Rop" only with different visuals....

KotubukiMedia responds:

"Cut the Rop"? Is it a prequel to "Cute The Rope" game?

is it really that hard to place a mute button in there?

completed game fairly quickly... and none of the levels where fun enough to replay. However, a level editor would be pretty fun.

annoying music

needs a pause AND mute button.

could use a few improvments...

it's a really fast paced game, which is great. but a pause screen (if player goes out of focus from game for example) would be great, a few more obstacles before the boss would add to the challenge, which I think the game does lack a little.

and I noticed a bug if u switch weapons.. if u use the shotgun for example, finish the game, then start a new, u'll start off with the shotgun.

not many bugs... but...

I think it would easier to just list the problems..
1 . no scoring system...
2. no pause or mute button
3. repetitive gameplay
4. holding sown space bar abducts all passers by but has no limits (maybe have the health decrease if space bar is held down too long)

Age 35, Male

student

oldham six form college

Manchester, UK

Joined on 8/10/04

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